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<tabber> Hawk-Eye Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Hawk-Eye Elixir I Increases ACC rate of all allies by 2%. Crystal Vial x1

Life Seed x1

500 Gold

00:01:00 Life Seed x10

Magic Core x3

30,000 Gold

00:30:00
Hawk-Eye Elixir II Increases ACC rate of all allies by 4%. x

x

x

x x x

x

x

x

|-| Protection Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Protection Elixir I Increases CRT RES rate of all allies by 3%. Crystal Vial x1

Guardian's Blood x1

500 Gold

00:01:00 Guardian's Blood x10

Magic Core x3

30,000 Gold

00:30:00
Protection Elixir II Increases CRT RES rate of all allies by 6%. x

x

x

x x

x

x

x

|-| Ferocity Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Ferocity Elixir I Increases CRT PWR of all allies by 5%. Crystal Vial x1

Horn of Fury x1

500 Gold

00:01:00 Horn of Fury x10

Magic Core x3

30,000 Gold

00:30:00
Ferocity Elixir II Increases CRT PWR of all allies by 10%. x

x

x

x x

x

x

x

|-| Wind Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Wind Elixir I Increases EVA of all allies by 2%. Crystal Vial x1

Guardian's Blood x1

500 Gold

00:01:00 Guardian's Blood x10

Dark Catalyst x3

30,000 Gold

00:30:00
Wind Elixir II Increases EVA of all allies by 4%. x

x

x

x x

x

x

x

|-| Benevolence Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Benevolence Elixir I Increases Healing Received for all allies by 2%. Crystal Vial x1

Horn of Fury x1

500 Gold

00:01:00 Horn of Fury x10

Dark Catalyst x3

30,000 Gold

00:30:00
Benevolence Elixir II Increases Healing Received for all allies by 4%. x

x

x

x x

x

x

x

|-| Fortification Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Fortification Elixir I Increases Weaken RES rate of all allies by 5%. Crystal Vial x1

Stone of Control x1

500 Gold

00:01:00 Stone of Control x10

Magic Core x3

30,000 Gold

00:30:00
Fortification Elixir II Increases Weaken RES rate of all allies by 10%. x

x

x

x x

x

x

x

|-| Endurance Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Endurance Elixir I Increases P.RES rate of all allies by 5%. Crystal Vial x1

Stone of Control x1

500 Gold

00:01:00 Stone of Control x10

Dark Catalyst x3

30,000 Gold

00:30:00
Endurance Elixir II Increases P.RES rate of all allies by 10%. x

x

x

x x

x

x

x

|-| Satisfaction Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Satisfaction Elixir I Increases CRT rate of all allies by 2%. Crystal Vial x1

Storm Fragment x1

500 Gold

00:01:00 Storm Fragment x10

Magic Core x3

30,000 Gold

00:30:00
Satisfaction Elixir II Increases CRT rate of all allies by 4%. x

x

x

x x

x

x

x

|-| Devil's Bane Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Devil's Bane Elixir I Increases Curse RES rate of all allies by 5%. Crystal Vial x1

Storm Fragment x1

500 Gold

00:01:00 Storm Fragment x10

Magic Core x3

30,000 Gold

00:30:00
Devil's Bane Elixir II Increases Curse RES rate of all allies by 10%. x

x

x

x x

x

x

x

|-| Assimilation Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Assimilation Elixir I Increases Nature RES rate of all allies by 5%. Crystal Vial x1

Storm Fragment x1

500 Gold

00:01:00 Storm Fragment x10

Magic Core x3

30,000 Gold

00:30:00
Assimilation Elixir II Increases Nature RES rate of all allies by 10%. x

x

x

x x

x

x

x

|-| Hangover Elixir =

Level Effect Crafting Materials Crafting Time Enhance Cost Enhance Time
Hangover Elixir I Increases Spell RES rate of all allies by 5%. Crystal Vial x1

Storm Fragment x1

500 Gold

00:01:00 Storm Fragment x10

Magic Core x3

30,000 Gold

00:30:00
Hangover Elixir II Increases Spell RES rate of all allies by 10%. x

x

x

x x

x

x

x
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